GRAFTMANCER
was made for the Pirate Software - Game Jam 15.
GDD : https://docs.google.com/document/d/1mLH-iYUwth2UDob6cxU65udC8fkWNCgQM9QAZnMLjY4/...
The Associate, a fellow scientist and close friend to the old, senile Dr. Grimore, is invaded by ex-employees who now work at a mysterious organization known as the Elcapkan Institute. The primary objective of this covert network is simple: to confiscate Dr. Grimore's superior Biomass Converter blueprints, and expunge all evidence related to the laboratory's inevitable destruction. With the fate of the Bio-Massilium Research Lab sealed, Dr. Grimore seeks to, with the help of The Associate, collect his valuable research and escape, utilizing the lab's Biomass Manipulation technology to fend off the oncoming threat temporarily.
Create minions, set traps from the Biomass you collect from enemies, and defend your precious knowledge!
CONTROLS
1 - create pumpkin minion, he will target the closest intruder to itself and is quite robust
2 - create chest minion, he is very protective of the Biomass Converter and will seek intruders close to it, has quite a bite, but not a lot of armor
Traps are inserted on a map with the left mouse button click after pressing the corresponding button or key
Z - a spike trap that damages intruders that walk over it
X - an advanced parasitic ooze trap that temporarily infects intruders and slows them
C - launcher trap, which pushes enemies away with its magnetic force
WASD - move around the map
Scroll wheel - zoom in/out
Status | Prototype |
Platforms | HTML5 |
Authors | nemo9955, MrReaper46, Kaileh57, sethsvoices, wiktoriazac |
Made with | Godot |
Tags | Cartoon, Godot, godot-engine, Sci-fi, Spooky, Tower Defense |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
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